| Spell |
Range |
Components |
DMG/Desc |
| Dancing Lights |
120 ft. |
V, S, M |
4 dim lights >1min |
| Mending |
Touch |
V, S, M |
Repair a single break or tear < 1ft |
| Vicious Mockery |
60 ft. |
V |
Wis Sav Thr vs 1d6 Psychic @ 1 |
| Cure Wounds |
Touch |
V, S |
2d8 Healing @ 1 |
| Detect Magic |
Self |
V, S |
Sense magical FX w/i 30 ft, blocked by 1 ft stone / dirt / wood, 1 in metal, lead sheet |
| Faerie Fire |
60 ft. |
V |
Objects w/i 20ft cube outlined in light, + creatures who fail Dex Sav Thr, >1min |
| Tasha's Hideous Laughter |
30 ft. |
V, S, M |
@ 1, Wis Sav Thr /turn vs Prone + Incapacitated >1min |
| Bane |
30 ft. |
V, S, M |
>3 creatures (your choice), Cha Sav Thr vs -1d4 all Att Rolls / Sav Thr for >1min |